M:tG card similarity search
2R · Creature — Goblin Rogue
Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Shock | R | Instant | Shock deals 2 damage to any target. |
Tarfire | R | Tribal Instant — Goblin | Tarfire deals 2 damage to any target. |
Unfriendly Fire | 4R | Instant | Unfriendly Fire deals 4 damage to any target. |
Unyaro Bee Sting | 3G | Sorcery | Unyaro Bee Sting deals 2 damage to any target. |
Embereth Blaze | 1R | Instant — Adventure | Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.) |
Volcanic Hammer | 1R | Sorcery | Volcanic Hammer deals 3 damage to any target. |
Shimmer of Possibility | 1U | Sorcery | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. |
Staggershock | 2R | Instant | Staggershock deals 2 damage to any target. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Mindsparker | 1RR | Creature — Elemental | First strike (This creature deals combat damage before creatures without first strike.) Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player. 3/2 |
Tandem Lookout | 2U | Creature — Human Scout | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." 2/1 |