M:tG card similarity search
2R · Creature — Goblin Rogue
Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Muse Vortex | XUU | Sorcery | Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order. |
Intimidator Initiate | R | Creature — Goblin Shaman | Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. 1/1 |
Insatiable Avarice | B | Sorcery | Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life. |
Loyal Unicorn | 3W | Creature — Unicorn | Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. 3/4 |
Infected Vermin | 2B | Creature — Rat | {2}{B}: Infected Vermin deals 1 damage to each creature and each player. Threshold — {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard. 1/1 |
Sprinting Warbrute | 4R | Creature — Ogre Berserker | Sprinting Warbrute attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 5/4 |
Spawn of Mayhem | 2BB | Creature — Demon | Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. 4/4 |
Rhystic Lightning | 2R | Instant | Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player. |
Searing Blood | RR | Instant | Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller. |
Rootwater Hunter | 2U | Creature — Merfolk | {T}: Rootwater Hunter deals 1 damage to any target. 1/1 |