M:tG card similarity search
1RR · Creature — Wolverine
{R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn. 2/2
Name | Mana | Type | Text |
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Steam Augury | 2UR | Instant | Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. |
Harald Unites the Elves | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. |
Foxfire | 2G | Instant | Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep. |
Thundering Spineback | 5GG | Creature — Dinosaur | Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. 5/5 |
Bronzehide Lion | GW | Creature — Cat | {G}{W}: Bronzehide Lion gains indestructible until end of turn. When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. 3/3 |
Flickerwisp | 1WW | Creature — Elemental | Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1 |
Choose Your Weapon | 2G | Instant | Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying. |
Eerie Interlude | 2W | Instant | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
Candlelight Vigil | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+2 and has vigilance. |
Marked by Honor | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) |