M:tG card similarity search
U · Creature — Human Wizard
{T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Samurai Enforcers | 4WW | Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 4/4 |
| Glimmering Angel | 3W | Creature — Angel | Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2 |
| Strongarm Monk | 4W | Creature — Human Monk | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 3/3 |
| Tar Pit Warrior | 2B | Creature — Cyclops Warrior | When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it. 3/4 |
| Talas Scout | 1U | Creature — Human Pirate Scout | Flying 1/2 |
| Throne of the High City | Land | {T}: Add {C}. {4}, {T}, Sacrifice Throne of the High City: You become the monarch. | |
| Alaborn Veteran | 2W | Creature — Human Knight | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2 |
| Lotus Cobra | 1G | Creature — Snake | Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. 2/1 |
| Talas Researcher | 4U | Creature — Human Pirate Wizard | {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/1 |
| Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |