Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grinning Totem

4 · Artifact

{2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.

Similar cards

Color identity:
NameManaTypeText
Hungry Lynx 1GCreature — Cat Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control. 2/2
The Grim Captain's Locker 3BLegendary Artifact {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Until end of turn, each creature card in your graveyard gains "Escape—{3}{B}, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)
Juvenile Mist Dragon 3UUCreature — Dragon Flying Confounding Clouds — When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. 4/3
Panopticon Plane — Mirrodin When you planeswalk to Panopticon, draw a card. At the beginning of your draw step, draw an additional card. Whenever chaos ensues, draw a card.
Ransom Note 1Artifact — Clue When Ransom Note enters the battlefield, surveil 1. {2}, Sacrifice Ransom Note: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.
Thieving Aven 2UCreature — Bird Rogue Flying Whenever Thieving Aven deals combat damage to a player, heist target opponent's library. Whenever you cast a spell you don't own, put a +1/+1 counter on Thieving Aven. 1/4
Diregraf Scavenger 3BCreature — Zombie Bear Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. 2/3
Oblivion Ring 2WEnchantment When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Mirko, Obsessive Theorist 1UBLegendary Creature — Vampire Detective Flying, vigilance Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) 1/3
Shield Dancer 2WCreature — Human Rebel {2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. 1/3
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