Card Codex

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17 May 2024: Card library updated.

Griffin Rider

1W · Creature — Human Knight

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. 1/1

Similar cards

Color identity:
NameManaTypeText
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Wind Dancer 1UCreature — Faerie Flying {T}: Target creature gains flying until end of turn. 1/1
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Centaur Garden Land {T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Aarakocra Sneak 3UCreature — Bird Rogue Flying When Aarakocra Sneak enters the battlefield, you take the initiative. 1/4
Kiln Walker 3Artifact Creature — Phyrexian Construct Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. 0/3
Air Marshal 1UCreature — Human Soldier {3}: Target Soldier gains flying until end of turn. 2/1
Deputized Protester 2RCreature — Human Warrior Menace (This creature can't be blocked except by two or more creatures.) Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) 2/1
The War Games 2WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield. II, III — Put a +1/+1 counter on each Warrior creature. IV — You may exile a nontoken creature you control. When you do, exile all Warriors.
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