Card Codex

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17 May 2024: Card library updated.

Green Sun's Twilight

XG · Sorcery

Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.

Similar cards

Color identity:
NameManaTypeText
Mishra, Excavation Prodigy 2RLegendary Creature — Human Artificer Haste {1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. 2/1
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Reclusive Taxidermist 1GCreature — Human Druid Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. {T}: Add one mana of any color. 1/2
Acceptable Losses 3RSorcery As an additional cost to cast this spell, discard a card at random. Acceptable Losses deals 5 damage to target creature.
Molten Vortex REnchantment {R}, Discard a land card: Molten Vortex deals 2 damage to any target.
Seismic Assault RRREnchantment Discard a land card: Seismic Assault deals 2 damage to any target.
Alabaster Potion XWWInstant Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Deathbonnet Hulk Creature — Fungus Horror At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3
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