Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Greater Tanuki

4GG · Enchantment Creature — Dog

Trample Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 6/5

Similar cards

Color identity:
NameManaTypeText
Hatchery Spider 5GGCreature — Spider Reach Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. 5/7
Chronostutter 5UInstant Put target creature into its owner's library second from the top.
Isolation at Orthanc 3UInstant Put target creature into its owner's library second from the top.
Oboro Breezecaller 1UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Untap target land. 1/1
Emerald Dragon 4GGCreature — Dragon Flying, trample 4/4
Common Iguana 1RHost Creature — Lizard When this creature enters the battlefield, you may discard a card. If you do, draw a card. 1/3
Viashino Racketeer 2RCreature — Viashino Rogue When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. 2/1
Don't Move 3WWSorcery Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Magosi, the Waterveil Land Magosi, the Waterveil enters the battlefield tapped. {T}: Add {U}. {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
Tourach's Gate 1BBEnchantment — Aura Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
Page 327