Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Great Desert Hellion

1BR · Creature — Hellion

Starting intensity 1 Menace At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1. When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity. 5/5

Similar cards

Color identity:
NameManaTypeText
Breathstealer's Crypt 2UBEnchantment If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
Disciple of Phenax 2BBCreature — Human Cleric When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 1/3
Haunting Hymn 4BBInstant Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
Gruesome Discovery 2BBSorcery Target player discards two cards. Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.
Jagged Poppet 1BRCreature — Ogre Warrior Whenever Jagged Poppet is dealt damage, discard that many cards. Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. 3/4
Jeskai Elder 1UCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. 1/2
Tergrid's Lantern 3BLegendary Artifact {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. {3}{B}: Untap Tergrid's Lantern.
Boundary Lands Ranger 1RCreature — Human Ranger At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. 2/2
Grief 2BBCreature — Elemental Incarnation Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2
Probe 2USorcery Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
Page 57