Card Codex

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17 May 2024: Card library updated.

Graywater's Fixer

2BR · Creature — Lizard Mercenary

Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/4

Similar cards

Color identity:
NameManaTypeText
Scrounge 2BSorcery Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
River Serpent 5UCreature — Serpent River Serpent can't attack unless there are five or more cards in your graveyard. Cycling {U} ({U}, Discard this card: Draw a card.) 5/5
Frilled Cave-Wurm 3UCreature — Salamander Wurm Descend 4 — Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard. 2/5
Founding the Third Path 1UEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. II — Target player mills four cards. III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Gleancrawler 3B/GB/GB/GCreature — Insect Horror ({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. 6/6
Laughing Jasper Flint 1BRLegendary Creature — Lizard Rogue Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. 4/3
Nyxbloom Ancient 4GGGEnchantment Creature — Elemental Trample If you tap a permanent for mana, it produces three times as much of that mana instead. 5/5
Stitcher Geralf 3UULegendary Creature — Human Wizard {2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way. 3/4
Kamahl's Desire 1REnchantment — Aura Enchant creature Enchanted creature has first strike. Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
Hall of Heliod's Generosity Legendary Land {T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
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