Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Graveborn Muse

2BB · Creature — Zombie Spirit

At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. 3/3

Similar cards

Color identity:
NameManaTypeText
Cruel Sadist BCreature — Human Assassin {B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist. {2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature. 1/1
Conifer Wurm 4GSnow Creature — Wurm Trample {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control. 4/4
Study Hall Land {T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Endurance Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Temporal Firestorm 3RRSorcery Kicker {1}{W} and/or {1}{U} (You may pay an additional {1}{W} and/or {1}{U} as you cast this spell.) Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. Temporal Firestorm deals 5 damage to each creature and each planeswalker.
Carrion 1BBInstant As an additional cost to cast this spell, sacrifice a creature. Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
Feral Animist 1RGCreature — Goblin Shaman {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. 2/1
Strength in Numbers 1GInstant Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Another Round XX2WSorcery Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.
Page 70