Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grave Titan

4BB · Creature — Giant

Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. 6/6

Similar cards

Color identity:
NameManaTypeText
Intrude on the Mind 3UUInstant Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.
Ashiok, Nightmare Muse 3UBLegendary Planeswalker — Ashiok [+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." [−3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. [−7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs. Loyalty 5
Éowyn, Shieldmaiden 2URWLegendary Creature — Human Knight First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4
Cephalid Snitch 1UCreature — Cephalid Wizard Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1
Black Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward.
The Council of Four 3WULegendary Creature — Human Noble Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. 0/8
Kharis & The Beholder 1GGWWLegendary Creature — Dragon Eye Wizard Flying When Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) • If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. • If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. 1/20
Pia Nalaar 2RLegendary Creature — Human Artificer When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. {1}{R}: Target artifact creature gets +1/+0 until end of turn. {1}, Sacrifice an artifact: Target creature can't block this turn. 2/2
Primeval Titan 4GGCreature — Giant Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. 6/6
Wolfrider's Saddle 3GArtifact — Equipment When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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