M:tG card similarity search
2RRR · Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Pyromatics | 1R | Instant | Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target. |
| Firebolt | R | Sorcery | Firebolt deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Fires of Undeath | 2R | Instant | Fires of Undeath deals 2 damage to any target. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Geistflame | R | Instant | Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Thrummingbird | 1U | Creature — Phyrexian Bird Horror | Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
| Orzhov Racketeers | 4B | Creature — Human Rogue | Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 3/2 |
| Incinerate | 1R | Instant | Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. |
| Puncture Blast | 2R | Instant | Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target. |
| Creeping Bloodsucker | 1B | Creature — Vampire | At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way. 1/2 |
| Kerblam! Warehouse | Plane — Kandoka | Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target." |