Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grapple with the Past

1G · Instant

Mill three cards, then you may return a creature or land card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Whitemane Lion 1WCreature — Cat Flash When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. 2/2
Court of Ardenvale 2WWEnchantment When Court of Ardenvale enters the battlefield, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Runaway Trash-Bot 3Artifact Creature — Construct Trample Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard. 0/4
Death's Oasis WBGEnchantment Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. {1}, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.
Dance of the Tumbleweeds 1GSorcery Spree (Choose one or more additional costs.) + {1} — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. + {3} — Create an X/X green Elemental creature token, where X is the number of lands you control.
Unstable Frontier Land {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn.
Exploding Borders 2RGSorcery Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.
Caravan Vigil GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Cephalid Illusionist 1UCreature — Cephalid Wizard Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. 1/1
Exotic Curse 2BEnchantment — Aura Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Page 212