M:tG card similarity search
3R · Enchantment
All creatures attack each combat if able. All creatures block each combat if able.
| Name | Mana | Type | Text |
|---|---|---|---|
| Reckless Ogre | 3R | Creature — Ogre | Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. 3/2 |
| Legion's Landing | W | Legendary Enchantment | When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing. |
| Dauntless Aven | 2W | Creature — Bird Warrior | Flying Whenever Dauntless Aven attacks, untap target creature you control. 2/1 |
| Forbidding Spirit | 1WW | Creature — Spirit Cleric | When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. 3/3 |
| Karplusan Wolverine | R | Snow Creature — Wolverine Beast | Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target. 1/1 |
| Atarka, World Render | 5RG | Legendary Creature — Dragon | Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. 6/4 |
| Arboreal Alliance | XGG | Enchantment | When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.) |
| Grand Master of Flowers | 2WW | Legendary Planeswalker — Bahamut | As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Loyalty 3 |
| Master of Predicaments | 3UU | Creature — Sphinx | Flying Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. 4/4 |
| Ember Gale | 3R | Sorcery | Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. |