Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grafdigger's Cage

1 · Artifact

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Similar cards

Color identity:
NameManaTypeText
Vhal, Scholar of Prophecy 2UULegendary Creature — Human Wizard When this creature specializes, remove all study counters from it. Look at that many cards from the top of your library. Put one of those cards into your hand and the rest on the bottom of your library in a random order. {T}: Draw a card, then discard a card. 4/4
Gilanra, Caller of Wirewood 2GLegendary Creature — Elf Druid {T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.) 1/2
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Incinerate 1RInstant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Giltgrove Stalker 1GCreature — Merfolk Warrior Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1
Hold for Questioning 3UEnchantment — Aura Enchant creature or planeswalker When Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Ulvenwald Primordials Creature — Werewolf {G}: Regenerate Ulvenwald Primordials. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials. 5/5
Game Preserve 2GEnchantment At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Wild Crocodile 1GHost Creature — Crocodile When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1
Goblin Tunneler 1RCreature — Goblin Rogue {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
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