Card Codex

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17 May 2024: Card library updated.

Goro-Goro and Satoru

UBR · Legendary Creature — Goblin Human

Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Scrapwork Cohort 4Artifact Creature — Soldier When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/1
Foul Spirit 2BCreature — Spirit Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Circuits Act 2RSorcery Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Guardian of Pilgrims 1WCreature — Spirit Cleric When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Sweep the Skies XUUSorcery Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.
Blisterstick Shaman 2RCreature — Goblin Shaman When Blisterstick Shaman enters the battlefield, it deals 1 damage to any target. 2/1
Epic Confrontation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Ruthless Predation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Savage Smash 1RGSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
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