M:tG card similarity search
UBR · Legendary Creature — Goblin Human
Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Thopter Architect | 3W | Creature — Human Artificer | Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. 2/3 |
| Nelly Borca, Impulsive Accuser | 2RW | Legendary Creature — Human Detective | Vigilance Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card. 2/4 |
| Icatian Town | 5W | Sorcery | Create four 1/1 white Citizen creature tokens. |
| Rattleback Apothecary | 2B | Creature — Gorgon Warlock | Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2 |
| Baral and Kari Zev | 1UR | Legendary Creature — Human | First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. 2/4 |
| Combat Professor | 3W | Creature — Bird Cleric | Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. 2/3 |
| Chapel Geist | 1WW | Creature — Spirit | Flying 2/3 |
| Dancing Scimitar | 4 | Artifact Creature — Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/5 |
| Geist of the Moors | 1WW | Creature — Spirit | Flying 3/1 |
| Lantern Kami | W | Creature — Spirit | Flying 1/1 |