Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gorilla Titan

3GG · Creature — Ape

Trample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. 4/4

Similar cards

Color identity:
NameManaTypeText
Bruna, the Fading Light 5WWLegendary Creature — Angel Horror When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.) 5/7
Ancestral Tribute 5WWSorcery You gain 2 life for each card in your graveyard. Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artisan of Kozilek 9Creature — Eldrazi When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 10/9
Murderer's Axe 4Artifact — Equipment Equipped creature gets +2/+2. Equip—Discard a card.
Klothys's Design 5GSorcery Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Gerrard's Irregulars 4RCreature — Human Soldier Trample, haste 4/2
Kamahl, Heart of Krosa 6GGLegendary Creature — Human Druid At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.) 5/5
Rotfeaster Maggot 4BCreature — Insect When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness. 3/5
Diamond Faerie 2GWUSnow Creature — Faerie Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 3/3
Pelt Collector GCreature — Elf Warrior Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1
Page 235