Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gorger Wurm

3RG · Creature — Wurm

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) 5/5

Similar cards

Color identity:
NameManaTypeText
Peak Eruption 2RSorcery Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
Keepsake Gorgon 3BBCreature — Gorgon Deathtouch {5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls. 2/5
Ogre Shaman 3RRCreature — Ogre Shaman {2}, Discard a card at random: Ogre Shaman deals 2 damage to any target. 3/3
Essence Warden GCreature — Elf Shaman Whenever another creature enters the battlefield, you gain 1 life. 1/1
Monk Class WUEnchantment — Class (Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
Undermine UUBInstant Counter target spell. Its controller loses 3 life.
Infectious Curse Enchantment — Aura Curse Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Inflame RInstant Inflame deals 2 damage to each creature dealt damage this turn.
Infernal Darkness 2BBEnchantment Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type.
Circle of Affliction 1BEnchantment As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Page 218