M:tG card similarity search
1B · Legendary Creature — Halfling Horror
Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Wrathful Jailbreaker | Creature — Werewolf | Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
| Plague Spores | 4BR | Sorcery | Destroy target nonblack creature and target land. They can't be regenerated. |
| Shoreline Salvager | 3B | Creature — Surrakar | Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card. 3/3 |
| Runaway Carriage | 4 | Artifact Creature — Construct | Trample When Runaway Carriage attacks or blocks, sacrifice it at end of combat. 5/6 |
| Whammy Burn | R | Instant | Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, Whammy Burn deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.) |
| Sweep Away | 2U | Instant | Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. |
| The Three Seasons | GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. |
| Insatiable Gorgers | 2RR | Creature — Vampire Berserker | Insatiable Gorgers attacks each combat if able. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 5/3 |
| Blazing Archon | 6WWW | Creature — Archon | Flying Creatures can't attack you. 5/6 |
| Loch Dragon | U/RU/RU/RU/R | Creature — Dragon | Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2 |