Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Golgothian Sylex

4 · Artifact

{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.

Similar cards

Color identity:
NameManaTypeText
Saruli Caretaker GCreature — Dryad Defender {T}, Tap an untapped creature you control: Add one mana of any color. 0/3
Junkyo Bell 4Artifact At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Selkie Hedge-Mage 2G/UCreature — Merfolk Wizard When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. 2/2
Sunshot Militia 1RCreature — Human Soldier Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. 1/3
Knowledge Is Power 3WUEnchantment Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
Halana, Kessig Ranger 3GLegendary Creature — Human Archer Ranger Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.) 3/4
Kin-Tree Invocation BGSorcery Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
Familiar Ground 2GEnchantment Each creature you control can't be blocked by more than one creature.
Glen Elendra Pranksters 3UCreature — Faerie Wizard Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. 1/3
Thopter Architect 3WCreature — Human Artificer Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. 2/3
Page 550