Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goldmeadow Harrier

W · Creature — Kithkin Soldier

{W}, {T}: Tap target creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Skirsdag Flayer 1BCreature — Human Cleric {3}{B}, {T}, Sacrifice a Human: Destroy target creature. 1/1
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Brittle Effigy 1Artifact {4}, {T}, Exile Brittle Effigy: Exile target creature.
Timberland Guide 1GCreature — Human Scout When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. 1/1
Stalwart Realmwarden 1WWCreature — Human Soldier First strike, Lifelink When Stalwart Realmwarden enters the battlefield, the next noncreature spell target opponent casts costs {2} more to cast. 2/2
Tormented Hero BCreature — Human Warrior Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. 2/1
Elvish Guidance 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Saruli Caretaker GCreature — Dryad Defender {T}, Tap an untapped creature you control: Add one mana of any color. 0/3
Kharasha Foothills Plane — Mongseng Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Adamant Will 1WInstant Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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