Card Codex

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17 May 2024: Card library updated.

Goldmaw Champion

2W · Creature — Dwarf Warrior

Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) 2/3

Similar cards

Color identity:
NameManaTypeText
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Fell Beast's Shriek URSorcery Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Splice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Cauldron Haze 1W/BInstant Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Cauldron of Souls 5Artifact {T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Spawning Pool Land Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Iron Will WInstant Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Field Trip 2GSorcery Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Heir of the Wilds 1GCreature — Human Warrior Deathtouch Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. 2/2
Farseek 1GSorcery Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Radjan Spirit 3GCreature — Spirit {T}: Target creature loses flying until end of turn. 3/2
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