M:tG card similarity search
W · Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |
| Hoar Shade | 3B | Creature — Shade | {B}: Hoar Shade gets +1/+1 until end of turn. 1/2 |
| Looming Shade | 2B | Creature — Shade | {B}: Looming Shade gets +1/+1 until end of turn. 1/1 |
| Veiled Shade | 2B | Creature — Shade | {1}{B}: Veiled Shade gets +1/+1 until end of turn. 2/2 |
| Zof Shade | 3B | Creature — Shade | {2}{B}: Zof Shade gets +2/+2 until end of turn. 2/2 |
| Dream Halls | 3UU | Enchantment | Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. |
| Mirror-Style Master | 4RR | Creature — Human Warrior | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) 3/3 |
| Lavaclaw Reaches | Land | Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. | |
| Jilt | 1U | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature. |
| Stick Together | 3WW | Sorcery | Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) |