Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gods' Hall Guardian

5W · Creature — Cat

Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6

Similar cards

Color identity:
NameManaTypeText
Fallen Cleric 4BCreature — Zombie Cleric Protection from Clerics Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/2
Elusive Tormentor 2BBCreature — Vampire Wizard {1}, Discard a card: Transform Elusive Tormentor. 4/4
Tempest Caller 2UUCreature — Merfolk Wizard When Tempest Caller enters the battlefield, tap all creatures target opponent controls. 2/3
Commander Eesha 2WWLegendary Creature — Bird Soldier Flying, protection from creatures 2/4
Overcome 3GGSorcery Creatures you control get +2/+2 and gain trample until end of turn.
Overrun 2GGGSorcery Creatures you control get +3/+3 and gain trample until end of turn.
Unicycle 2Artifact — Equipment Vehicle First strike, haste Equipped creature has first strike and haste. Equip {1} Crew 1 3/1
Horned Helm 2Artifact — Equipment Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
A-Brinebound Gift Enchantment — Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Battlegate Mimic 1R/WCreature — Shapeshifter Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn. 2/1
Page 266