Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

God-Pharaoh's Gift

7 · Artifact

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Gaea's Courser 4GCreature — Centaur Soldier Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card. 4/5
Resurgent Belief Sorcery Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Bind to Secrecy UBInstant Choose one — • Counter target noncreature spell. • Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.
Dirty 2GSorcery Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)
Chandra, Heart of Fire 3RRLegendary Planeswalker — Chandra [+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. [+1]: Chandra, Heart of Fire deals 2 damage to any target. [−9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}. Loyalty 5
Coati Scavenger 2GCreature — Raccoon Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. 3/2
The Day of the Doctor 3RWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order. IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.
Zurgo Helmsmasher 2RWBLegendary Creature — Orc Warrior Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher. 7/2
Lightning Serpent XRCreature — Elemental Serpent Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent. 2/1
Page 379