Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Wardriver

RR · Creature — Goblin Warrior

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Sulfuric Vapors 3REnchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Fire Servant 3RRCreature — Elemental If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. 4/3
Balan, Wandering Knight 2WWLegendary Creature — Cat Knight First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan. 3/3
The Rani 1UBRLegendary Creature — Time Lord Scientist Whenever The Rani enters the battlefield or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded." Whenever a goaded creature deals combat damage to one of your opponents, investigate. 3/4
Hazoret's Monument 3Legendary Artifact Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Omnath, Locus of Rage 3RRGGLegendary Creature — Elemental Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. 5/5
Springmantle Cleric 4GCreature — Elf Cleric Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 2/3
Sword of War and Peace 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
Elvish Soultiller 3GGCreature — Elf Mutant When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. 5/4
Taunting Arbormage 2GCreature — Elf Wizard Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3
Page 228