M:tG card similarity search
R · Creature — Goblin Rogue
Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Dokuchi Shadow-Walker | 4BB | Creature — Ogre Ninja | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) 5/5 |
| Persistent Nightmare | Creature — Nightmare | Skulk (This creature can't be blocked by creatures with greater power.) When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. 1/1 | |
| Zephyr Boots | 1 | Artifact — Equipment | Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Daru Stinger | 3W | Creature — Soldier | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. 1/1 |
| Dire Fleet Neckbreaker | 2BR | Creature — Orc Pirate | Attacking Pirates you control get +2/+0. 3/2 |
| Warrant | W/UW/U | Instant | Put target attacking or blocking creature on top of its owner's library. |
| Whisk Away | 2U | Instant | Put target attacking or blocking creature on top of its owner's library. |
| Glory-Bound Initiate | 1W | Creature — Human Warrior | You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) 3/1 |
| Unblinking Bleb | 3U | Creature — Illusion | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3 |
| Planar Outburst | 3WW | Sorcery | Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |