Card Codex

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17 May 2024: Card library updated.

Goblin Spymaster

2R · Creature — Goblin Rogue

First strike At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able." 2/1

Similar cards

Color identity:
NameManaTypeText
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Heightened Reflexes RInstant Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Wandering Troubadour 3GCreature — Dragon Bard At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 4/2
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Death-Priest of Myrkul 2BBCreature — Tiefling Cleric Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. 2/2
Gut, Devious Fanatic 4URRLegendary Creature — Goblin Shaman When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step. 5/4
Aven Smokeweaver 2UUCreature — Bird Soldier Flying, protection from red 2/3
Karlach, Tiefling Guardian 1RGLegendary Creature — Tiefling Barbarian First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn. 4/4
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