M:tG card similarity search
R · Creature — Goblin Shaman
{R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Nim Lasher | 2B | Creature — Zombie | Nim Lasher gets +1/+0 for each artifact you control. 1/1 |
| Yavimaya Iconoclast | 1G | Creature — Elf | Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn. 3/2 |
| Phantasmal Mount | 1U | Creature — Illusion Horse | Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount. 1/1 |
| Goblin Fireslinger | R | Creature — Goblin Warrior | {T}: Goblin Fireslinger deals 1 damage to target player or planeswalker. 1/1 |
| Strength in Numbers | 1G | Instant | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. |
| Picnic Ruiner | 1R | Creature — Goblin Rogue | Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn. 2/2 |
| Dream Trawler | 2WWUU | Creature — Sphinx | Flying, lifelink Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. Whenever Dream Trawler attacks, draw a card. Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. 3/5 |
| Joust | 1R | Sorcery | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
| Blister Beetle | 1B | Creature — Insect | When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. 1/1 |
| Rampaging Raptor | 2RR | Creature — Dinosaur | Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. 4/4 |