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17 May 2024: Card library updated.

Goblin Shrine

1RR · Enchantment — Aura

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

Similar cards

Color identity:
NameManaTypeText
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Goblin Fireleaper 1RCreature — Goblin Warrior {1}{R}: Goblin Fireleaper gets +1/+0 until end of turn. When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls. 1/1
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Arc Mage 2RCreature — Human Spellshaper {2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets. 2/2
Deft Dismissal 3WInstant Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
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Goretusk Firebeast 5RCreature — Elemental Boar Beast When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker. 2/2
Nissa's Zendikon 3GEnchantment — Aura Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.
Chainer's Torment 3BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.
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