M:tG card similarity search
1RR · Enchantment — Aura
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Cut In | 3R | Sorcery | Cut In deals 4 damage to target creature. Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") |
| Hellion Eruption | 5R | Sorcery | Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens. |
| Sword of the Meek | 2 | Artifact — Equipment | Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. |
| Magmaw | 3RR | Creature — Elemental | {1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. 4/4 |
| Transmogrifying Licid | 3 | Artifact Creature — Licid | {1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types. 2/2 |
| Infernal Scarring | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
| Earthbrawn | 1G | Instant | Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) |
| Akki Underminer | 3R | Creature — Goblin Rogue Shaman | Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. 1/1 |
| Demon's Jester | 3B | Creature — Imp | Flying Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand. 2/2 |
| Proper Laboratory Attire | 1 | Artifact — Equipment | Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2} |