M:tG card similarity search
3R · Creature — Goblin
When Goblin Settler enters the battlefield, destroy target land. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Curtains' Call | 5B | Instant | Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures. |
| Echo Inspector | 3U | Creature — Bird Rogue | Flying When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/3 |
| Multani's Decree | 3G | Sorcery | Destroy all enchantments. You gain 2 life for each enchantment destroyed this way. |
| Paraselene | 2W | Sorcery | Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. |
| Goblin Patrol | R | Creature — Goblin | Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/1 |
| Goblin Shrine | 1RR | Enchantment — Aura | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. |
| Jeering Homunculus | 1U | Creature — Homunculus | When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/4 |
| Cacophony Unleashed | 5BB | Enchantment | When Cacophony Unleashed enters the battlefield, if you cast it, destroy all nonenchantment creatures. Whenever Cacophony Unleashed or another enchantment enters the battlefield under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment. |
| Goblin Trailblazer | 1R | Creature — Goblin Pirate | Menace (This creature can't be blocked except by two or more creatures.) 2/1 |
| Putrid Goblin | 1B | Creature — Zombie Goblin | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |