Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Settler

3R · Creature — Goblin

When Goblin Settler enters the battlefield, destroy target land. 1/1

Similar cards

Color identity:
NameManaTypeText
Goldmeadow Plane — Lorwyn Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens. Whenever chaos ensues, create a 0/1 white Goat creature token.
Merfolk Observer 1UCreature — Merfolk Rogue When Merfolk Observer enters the battlefield, look at the top card of target player's library. 2/1
Cloister Gargoyle 2WArtifact Creature — Gargoyle When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/4
Shipwreck Moray 3UCreature — Fish When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}: Shipwreck Moray gets +2/-2 until end of turn. 0/5
Reset UUInstant Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control.
Fairgrounds Warden 2WCreature — Dwarf Soldier When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. 1/3
Excavation Mole 2GCreature — Mole Trample When Excavation Mole enters the battlefield, mill three cards. 3/3
Forced March XBBBSorcery Destroy all creatures with mana value X or less.
Tireless Angler 2UCreature — Human Rogue Whenever an Island or Swamp enters the battlefield under your control, draft a card from Tireless Angler's spellbook. 2/4
Agatha's Champion 4GCreature — Human Knight Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Trample When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) 4/4
Page 339