Card Codex

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17 May 2024: Card library updated.

Goblin Settler

3R · Creature — Goblin

When Goblin Settler enters the battlefield, destroy target land. 1/1

Similar cards

Color identity:
NameManaTypeText
Lush Growth GEnchantment — Aura Enchant land Enchanted land is a Mountain, Forest, and Plains.
Nikko-Onna 2WCreature — Spirit When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. 2/2
Mystic Compass 2Artifact {1}, {T}: Target land becomes the basic land type of your choice until end of turn.
Sea Snidd 4UCreature — Beast {T}: Target land becomes the basic land type of your choice until end of turn. 3/3
Rock Jockey 2RCreature — Goblin You can't cast this spell if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. 3/3
Last One Standing 1BRSorcery Choose a creature at random, then destroy the rest.
East-Mark Cavalier 1WCreature — Human Knight Vigilance Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature. 2/2
Breaking Point 1RRSorcery Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
Volley Veteran 3RCreature — Goblin Warrior When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. 4/2
Wandering Goblins 2RCreature — Goblin Warrior Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. 0/3
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