M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Grovetender Druids | 2GW | Creature — Elf Druid Ally | Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token. 3/3 |
| Enclave Cryptologist | U | Creature — Merfolk Wizard | Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card. 0/1 |
| Inquisitor Eisenhorn | 2UB | Legendary Creature — Human Inquisitor | You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3 |
| Paladin en-Vec | 1WW | Creature — Human Knight | First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2 |
| Righteous Indignation | 2W | Enchantment | Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn. |
| Geist-Honored Monk | 3WW | Creature — Human Monk | Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */* |
| Retreat to Emeria | 3W | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn. |
| Life of the Party | 3R | Creature — Elemental | First strike, trample, haste Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.) 0/1 |
| Goblin Cadets | R | Creature — Goblin | Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) 2/1 |
| Old Gnawbone | 5GG | Legendary Creature — Dragon | Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. 7/7 |