M:tG card similarity search
R · Creature — Goblin Scout
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Everquill Phoenix | 2RR | Creature — Phoenix | Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped." 4/4 |
Dragonborn Champion | 2RG | Creature — Dragon Warrior | Trample Whenever a source you control deals 5 or more damage to a player, draw a card. 5/3 |
Brimstone Roundup | 1R | Enchantment | Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Sword of Fire and Ice | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2} |
Swift Warden | 1GG | Creature — Merfolk Warrior | Flash When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 3/3 |
Mardu Blazebringer | 2R | Creature — Ogre Warrior | When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. 4/4 |
Demon's Herald | B | Creature — Human Wizard | {2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle. 1/1 |
Imperial Blademaster | 1RW | Creature — Human Samurai | Double strike Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook. 2/3 |
Legion Angel | 2WW | Creature — Angel Warrior | Flying When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. 4/3 |
Ceta Sanctuary | 2U | Enchantment | At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. |