Card Codex

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17 May 2024: Card library updated.

Goblin General

1RR · Creature — Goblin Warrior

Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Snare the Skies GInstant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
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The Meep 2BLegendary Creature — Alien Ward—Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value. 0/4
Kalastria Nightwatch 4BCreature — Vampire Warrior Ally Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5
Undead Leotau 5BCreature — Zombie Cat {R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/4
Herd Gnarr 3GCreature — Beast Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. 2/2
Legion of Clay 3GEnchantment Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1.
Festering Goblin BCreature — Zombie Goblin When Festering Goblin dies, target creature gets -1/-1 until end of turn. 1/1
Tyrranax 4GGCreature — Dinosaur Beast {1}{G}: Tyrranax gets -1/+1 until end of turn. 5/4
Rattleback Apothecary 2BCreature — Gorgon Warlock Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2
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