Card Codex

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17 May 2024: Card library updated.

Goblin Caves

1RR · Enchantment — Aura

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

Similar cards

Color identity:
NameManaTypeText
Beamtown Beatstick RArtifact — Equipment Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Hydroform GUInstant Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Scion of Oona 2UCreature — Faerie Soldier Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.) 1/1
Lightning Berserker RCreature — Human Berserker {R}: Lightning Berserker gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 1/1
Steam Spitter 4GCreature — Spider Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. 1/5
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Wave-Wing Elemental 5UCreature — Elemental Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. 3/4
Dreadwing BCreature — Zombie {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1
Ember-Eye Wolf 1RCreature — Wolf Haste {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. 1/2
Blossom Dryad 2GCreature — Dryad {T}: Untap target land. 2/2
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