Card Codex

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17 May 2024: Card library updated.

Goblin Caves

1RR · Enchantment — Aura

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

Similar cards

Color identity:
NameManaTypeText
Burrenton Shield-Bearers 4WCreature — Kithkin Soldier Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. 3/3
Frenzied Tilling 3RGSorcery Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Goblin Grenadiers 3RCreature — Goblin Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. 2/2
Inner-Flame Acolyte 1RRCreature — Elemental Shaman When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2
Sunhome Guildmage RWCreature — Human Wizard {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. 2/2
Roiling Regrowth 2GInstant Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Rowan's Battleguard 3RCreature — Human Knight First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. 3/3
Gallantry 1WInstant Target blocking creature gets +4/+4 until end of turn. Draw a card.
Glen Elendra Liege 1U/BU/BU/BCreature — Faerie Knight Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. 2/3
Awaken the Bear 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
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