Card Codex

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17 May 2024: Card library updated.

Goblin Caves

1RR · Enchantment — Aura

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

Similar cards

Color identity:
NameManaTypeText
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Cataclysm 2WWSorcery Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Jaheira, Stirring Harper 1RGLegendary Creature — Human Elf Druid Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0 and gains haste." 3/4
One-Clown Band 1RArtifact Creature — Clown Robot Bard {2}{R}: Target Robot gets +2/+0 until end of turn. 1/3
Gruul War Chant 2RGEnchantment Attacking creatures you control get +1/+0 and have menace.
Thistledown Liege 1W/UW/UW/UCreature — Kithkin Knight Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. 1/3
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Land Equilibrium 2UUEnchantment If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
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