Card Codex

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17 May 2024: Card library updated.

Goblin Caves

1RR · Enchantment — Aura

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

Similar cards

Color identity:
NameManaTypeText
Rubblehulk 4RGCreature — Elemental Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */*
Fistful of Force 1GInstant Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Master of the Pearl Trident UUCreature — Merfolk Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2
Zar Ojanen, Scion of Efrava 3GWLegendary Creature — Cat Warrior Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control. 4/4
Vengeful Firebrand 3RCreature — Elemental Warrior Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. 5/2
Mardu Ascendancy RWBEnchantment Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
Mogis's Warhound 1REnchantment Creature — Dog Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Mogis's Warhound attacks each combat if able. Enchanted creature gets +2/+2 and attacks each combat if able. 2/2
Aspirant's Ascent UInstant Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Hiveheart Shaman 3GCreature — Human Shaman Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. 3/5
Hoof Skulkin 3Artifact Creature — Scarecrow {3}: Target green creature gets +1/+1 until end of turn. 2/2
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