M:tG card similarity search
2R · Creature — Goblin Warrior
First strike Goblin Brawler can't be equipped. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Garna, the Bloodflame | 3BR | Legendary Creature — Human Warrior | Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3 |
| Razorlash Transmogrant | 2 | Artifact Creature — Zombie | Razorlash Transmogrant can't block. {4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands. 3/1 |
| Madame Vastra | 2GU | Legendary Creature — Lizard Detective | Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.) Madame Vastra must be blocked if able. Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token. 3/3 |
| Ezuri's Brigade | 2GG | Creature — Elf Warrior | Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample. 4/4 |
| Tetravus | 6 | Artifact Creature — Construct | Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus. 1/1 |
| Elvish Lookout | G | Creature — Elf | Shroud (This creature can't be the target of spells or abilities.) 1/1 |
| Embraal Bruiser | 1B | Creature — Human Warrior | Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. 3/1 |
| Erdwal Illuminator | 1U | Creature — Spirit | Flying Whenever you investigate for the first time each turn, investigate an additional time. 1/3 |
| Baird, Steward of Argive | 2WW | Legendary Creature — Human Soldier | Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. 2/4 |
| Radha, Heir to Keld | RG | Legendary Creature — Elf Warrior | Whenever Radha, Heir to Keld attacks, you may add {R}{R}. {T}: Add {G}. 2/2 |