M:tG card similarity search
3R · Creature — Goblin
If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sandblast | 2W | Instant | Sandblast deals 5 damage to target attacking or blocking creature. |
| Slash of Talons | W | Instant | Slash of Talons deals 2 damage to target attacking or blocking creature. |
| Wanderer's Intervention | 1W | Instant | Wanderer's Intervention deals 4 damage to target attacking or blocking creature. |
| Knollspine Dragon | 5RR | Creature — Dragon | Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. 7/5 |
| Urborg Repossession | B | Sorcery | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand. |
| Blood Oath | 3R | Instant | Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) |
| Mana Crypt | 0 | Artifact | At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}. |
| Wanderwine Prophets | 4UU | Creature — Merfolk Wizard | Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4 |
| Jetmir's Fixer | RG | Creature — Cat Warrior | {R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead. 2/2 |
| Cave-In | 3RR | Sorcery | You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player. |