Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Bowling Team

3R · Creature — Goblin

If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. 1/1

Similar cards

Color identity:
NameManaTypeText
Regal Bunnicorn 1WCreature — Rabbit Unicorn Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. */*
Godo's Irregulars RCreature — Human Warrior {R}: Godo's Irregulars deals 1 damage to target creature blocking it. 1/1
Neurok Commando 1UUCreature — Human Rogue Shroud (This creature can't be the target of spells or abilities.) Whenever Neurok Commando deals combat damage to a player, you may draw a card. 2/1
White Plume Adventurer 2WCreature — Orc Cleric When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. 3/3
Simian Sling RArtifact Creature — Equipment Monkey Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Brokers Veteran 1UCreature — Human Soldier When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1
Ossuary Rats 5BCreature — Rat When Ossuary Rats enters the battlefield, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard. 3/2
Knight of Grace 1WCreature — Human Knight First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent. 2/2
Imminent Doom 2REnchantment Imminent Doom enters the battlefield with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
Flitting Guerrilla 2BCreature — Faerie Rogue Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 2/2
Page 397