Card Codex

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17 May 2024: Card library updated.

Goblin Bangchuckers

2RR · Creature — Goblin Warrior

{T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. 2/2

Similar cards

Color identity:
NameManaTypeText
Brightflame XRRWWSorcery Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Shadow in the Warp 1RGEnchantment The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
Pollen Remedy WInstant Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
Parallectric Feedback 3RInstant Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
Refuse 3RInstant Refuse deals damage to target spell's controller equal to that spell's mana value.
Maggot Carrier BCreature — Zombie When Maggot Carrier enters the battlefield, each player loses 1 life. 1/1
Explosive Singularity 8RRSorcery As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way. Explosive Singularity deals 10 damage to any target.
Chaos Charm RInstant Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn.
Shatterskull Smashing XRRSorcery Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Circle of Protection: Shadow 1WEnchantment {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
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