Card Codex

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17 May 2024: Card library updated.

Go for Blood

1R · Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
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Pirate's Cutlass 3Artifact — Equipment When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Presumed Dead 1BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)
Aetherstorm Roc 2WWCreature — Bird Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. 3/3
Raksha Golden Cub 5WWLegendary Creature — Cat Soldier Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. 3/4
Stamp of Approval 3Artifact As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1.
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