M:tG card similarity search
1R · Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Engulfing Eruption | 2RR | Sorcery | Engulfing Eruption deals 5 damage to target creature. |
| Fiery Finish | 4RR | Sorcery | Fiery Finish deals 7 damage to target creature. |
| Flame Slash | R | Sorcery | Flame Slash deals 4 damage to target creature. |
| Ragefire | 1R | Sorcery | Ragefire deals 3 damage to target creature. |
| Scorching Shot | RR | Sorcery | Scorching Shot deals 5 damage to target creature. |
| Tower of Calamities | 4 | Artifact | {8}, {T}: Tower of Calamities deals 12 damage to target creature. |
| Zephyr Sentinel | 1U | Creature — Human Soldier | Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. 2/1 |
| Humbler of Mortals | 4GG | Enchantment Creature — Elemental | Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. 5/5 |
| Battlewise Valor | 1W | Instant | Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Ferocious Charge | 2G | Instant | Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |