M:tG card similarity search
1R · Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Sheltering Light | W | Instant | Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) |
| Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
| To Arms! | 1W | Instant | Untap all creatures you control. Draw a card. |
| The Shattered States Era | 4R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. II — Creatures you control get +1/+0 until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| The Pride of Hull Clade | 10G | Legendary Creature — Crocodile Elk Turtle | This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender. 2/15 |
| Elder Cathar | 2W | Creature — Human Soldier | When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. 2/2 |
| Greatsword of Tyr | 1W | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.) |
| Sentinel of the Eternal Watch | 5W | Creature — Giant Soldier | Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. 4/6 |
| Certain Death | 5B | Sorcery | Destroy target creature. Its controller loses 2 life and you gain 2 life. |
| Join Shields | 3GW | Instant | Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) |